Modify a .ytd file in GTA V

Tutorial: Modify a .ytd in GTA V (example: loadingscreen_startup.ytd)

06/10/2025, Jolaine KANDA, Ameni HAJJI, Yohan schmitt, Léo BONO


1) Prepare the environment

  • Download and install OpenIV (if not already done).
  • Make sure your mods folder is properly configured in OpenIV (ASI Manager → “Install OpenIV.ASI” and “Enable mods folder”).
  • Activate "Edit Mode" at the top right of the OpenIV window.

2) Locate the .ytd file you want

  • In OpenIV, navigate to: mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf\
  • Find the file loadingscreen_startup.ytd (make sure you are in the mods folder).

3) Export textures to PNG

  • Double-click on loadingscreen_startup.ytd → The Texture Viewer opens: it displays all the textures contained.
  • Select one or more textures (e.g., beach_bg or beach_fg).
  • Click on “Export all textures” or “Export Selected” → “Export as PNG” and choose a folder (e.g., D:\GTA_V\textures\).
  • Repeat for each texture you want to modify.

4) Modify the images

  • Open the exported PNGs in Photoshop (or GIMP, Paint.NET…).
  • Modify them according to your needs (change a logo, add an image, etc.).
  • Warning: do not change the dimensions of the image, keep exactly the same resolution.
  • Save as 24-bit or 32-bit PNG (if you want to keep transparency).
  • The file names must remain identical to the originals (e.g., beach_bg.png).

5) Re-inject the modified textures into the .ytd

Quick method (Replace)

  • Go back to OpenIV → reopen loadingscreen_startup.ytd.
  • Click on “Replace”.
  • Select your modified PNG → OpenIV will replace the texture inside the .ytd.
  • Save by clicking on “Save”.

Advanced method (new .ytd)

  • In OpenIV: Tools > Texture Dictionary > New.
  • Name: loadingscreen_startup.ytd.
  • Click on “Add” → import all your modified PNGs.
  • Save with “Save”.
  • In scaleform_generic.rpf, right-click on the .ytd → “Replace” → choose your new file.

6) Test in-game

  • Launch GTA V (single player).
  • Look at the loading screen → the first image should appear modified!

7) Tips & precautions

  • Always make a backup of the original file before replacement.
  • First test with a single modified texture.
  • Always respect the dimensions and formats of the original PNGs.
  • If the screen remains black or crashes → restore the original and check the dimensions.

And that's it! With this method, you can modify any .ytd of the game: not only loading screens, but also phone icons, vehicle textures, weapons, clothing, etc.


Translated by AI from the French version.