Modify a .ytd file in GTA V
Tutorial: Modify a .ytd in GTA V (example: loadingscreen_startup.ytd)
06/10/2025, Jolaine KANDA, Ameni HAJJI, Yohan schmitt, Léo BONO
1) Prepare the environment
- Download and install OpenIV (if not already done).
- Make sure your
modsfolder is properly configured in OpenIV (ASI Manager → “Install OpenIV.ASI” and “Enable mods folder”). - Activate "Edit Mode" at the top right of the OpenIV window.
2) Locate the .ytd file you want
- In OpenIV, navigate to:
mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf\ - Find the file
loadingscreen_startup.ytd(make sure you are in themodsfolder).
3) Export textures to PNG
- Double-click on
loadingscreen_startup.ytd→ The Texture Viewer opens: it displays all the textures contained. - Select one or more textures (e.g.,
beach_bgorbeach_fg). - Click on “Export all textures” or “Export Selected” → “Export as PNG” and choose a folder (e.g.,
D:\GTA_V\textures\). - Repeat for each texture you want to modify.
4) Modify the images
- Open the exported PNGs in Photoshop (or GIMP, Paint.NET…).
- Modify them according to your needs (change a logo, add an image, etc.).
- Warning: do not change the dimensions of the image, keep exactly the same resolution.
- Save as 24-bit or 32-bit PNG (if you want to keep transparency).
- The file names must remain identical to the originals (e.g.,
beach_bg.png).
5) Re-inject the modified textures into the .ytd
Quick method (Replace)
- Go back to OpenIV → reopen
loadingscreen_startup.ytd. - Click on “Replace”.
- Select your modified PNG → OpenIV will replace the texture inside the .ytd.
- Save by clicking on “Save”.
Advanced method (new .ytd)
- In OpenIV: Tools > Texture Dictionary > New.
- Name:
loadingscreen_startup.ytd. - Click on “Add” → import all your modified PNGs.
- Save with “Save”.
- In
scaleform_generic.rpf, right-click on the .ytd → “Replace” → choose your new file.
6) Test in-game
- Launch GTA V (single player).
- Look at the loading screen → the first image should appear modified!
7) Tips & precautions
- Always make a backup of the original file before replacement.
- First test with a single modified texture.
- Always respect the dimensions and formats of the original PNGs.
- If the screen remains black or crashes → restore the original and check the dimensions.
And that's it! With this method, you can modify any .ytd of the game: not only loading screens, but also phone icons, vehicle textures, weapons, clothing, etc.
Translated by AI from the French version.